Trent B – Intro Arts Project

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Amano History: Final Fantasy 2001-2006

Once 2001 hit, Amano was back to doing promotional artwork and logo designs for the franchise. This marked the move of the Final Fantasy series from the PlayStation console to the PlayStation 2, which allowed a unique situation where Amano was allowed to make artwork for the same characters two games in a row.

In 2001, Final Fantasy X hit the market and the main characters, Tidus and Yuna, are shown below in this promotional art Amano drew

Notice that, while the artwork does seem to be dominated mostly by Amano’s wavy lines, there is a great variety of color in the artwork. This is a huge improvement from Amano’s earlier works, which mostly was just a character on a white background. Amano did some extensive detailing in this, not only to Tidus and Yuna, but also to the background environment they are in. This game would soon come back to Amano in the coming years.

In 2002, Square branched it’s franchise and entered the online gaming scene with Final Fantasy XI. Amano’s initial drawings for this game were fairly extensive. Below is a link to promotional artwork Amano did for Final Fantasy XI’s initial release (I say initial because there have been multiple expansions that have released over the years).

Amano FFXI Art

I am providing a link because it is too big to fit onto the article window and still be able to see all that’s going on. When you open it, it depicts a huge world with a variety of characters and creatures creating a border around the depiction of the world. The background is filled with yellow, almost as a montage to the artwork I showed of Final Fantasy X, with the characters all showing a combination of wavy lines and a great variety of colors, light and dark.

In 2003, Amano was returned to Final Fantasy X as Square announced their first sequel game (all main games have their own specific storylines and have nothing to do with one another), Final Fantasy X-2. Below is artwork Amano produced of the Gullwings, which is what the group of characters, led by Yuna, call themselves.

Note that the background of this is nonexistent. It is almost like a reference to the old Amano style (or it could just be that they are sitting on sand). There is a lack of color in this artwork, but Amano focused a lot on the wavy and curvy lines of the characters, perhaps to signify that X-2 has a very different tone and setting than X did.

The last of the PS2 Final Fantasies hit in 2006, dubbed Final Fantasy XII. This game took a huge turn, in terms of visual presentation and setting. Many consider XII to be the “black sheep” of the PS2 games, or the series in general. Amano could have shown a prediction of this in the following artwork of the game’s 4 main characters.

The four characters are shown in black, perhaps a reference to a lack of personal taste in the game’s new setting? Whatever it may be, it was definitely a different tone of artwork for Amano to be working with. There are still wavy, curvy lines here and there, but the dark colors was a huge turn away from what people had known him for.

After this game, Amano had some opportunities for some new art and nostalgic art, which is to come in the next post.

I’ll be back with a new post soon!
Trent – L2K


February 7, 2011 - Posted by | Uncategorized

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